Thursday, June 13, 2013
Nintendopoly - Broadway Corner to Corner.
Looking back at my first couple years working in entertainment, the corner to corner concepts were some of the most complex paintings I had to work on. They needed to remain clean, required a lot of perspective work, accurate figure to building scale, and needed to match a well-known and established style. As difficult as it was, I've always been a big fan of paintings where there's a lot of activity happening. Just looking at this, you can see how the Nintendopoly City would have been busy and bustling, with something new and crazy happening on every block. It's a shame this pitch didn't make it past the concept stage.
Labels:
brainzoo studios,
concept,
digital,
EA,
monopoly,
nintendopoly
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